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Missions

Send your Pets and EvoSkulls on Missions and lets you earn $SLS (Souls)
Evoskulls and Pets can be sent on a Mission in order to earn $SLS (Souls).

The Slot System

Each wallet starts with 3 slots for Pets and 3 for EvoSkulls. This means that there are separate slots for Pets (Seperate slots for each season as well) and EvoSkulls. These slots are used to choose which pet/EvoSkull to send on a mission. When a pet is sent on a mission, that slot becomes unavailable. The only limit is the amount of slots you have. You can unlock more slots for your wallet by paying $GRVE. (Up to a maximum of 10 slots per wallet! These are permanently unlocked). The $GRVE used for this unlock will be burned.
Unlock price per extra slot:
  • 4th slot costs 30 $GRVE​
  • 5th slot costs 60 $GRVE​
  • 6th slot costs 120 $GRVE​
  • 7th slot costs 240 $GRVE​
  • 8th slot costs 480 $GRVE​
  • 9th slot costs 960 $GRVE​
  • 10th slot costs 1920 $GRVE​
The amount of $SLS earned will be based on your Pet/Evo’s level. The higher the level, the higher the rewards.
  • Each mission consumes 1 stamina.
  • Stamina regenerates at a rate of roughly 1 every 4 hours (Block based).
  • Max 10 daily missions per Pet/EvoSkull.
  • Multiple missions can be done within the same transaction (Up to 10)
  • Mission duration is 2 hours for every mission.
  • You can send multiple pets/EvoSkulls from the same collections, within the same transactions up to the amount of available slots.
Mission Access Level
Souls per mission
1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8
9
9
10 >
10
Once your Pets/Evoskulls have finished their missions, you have to "Return" them. The rewarded $SLS gets accumulated in the mission section, and can be claimed from there. This is in order to reduce gas fees, so that users can claim the $SLS when they wish to do so.
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Malus debuff

When returning from missions, the Pets/EvoSkulls sometimes get afflicted by a Malus debuff. There is a 10% chance for this to happen after each mission. If you are doing multiple missions within the same transaction, the chance to be afflicted with a malus effect increases. (Chance of Malus = Number of missions within the same transaction x 10%. This means that 2 missions, would give a 20% chance of malus, 3 would give 30% and so on). If your Pet/EvoSkull returns with a Malus debuff, it will be afflicted by one of the following effects:
  • Hunger (Max stamina gets reduced)
  • Freezing (Locks the Evo’s/Pet’s usability)
  • Sadness (Power gets reduced, which is the total amount of stat points of Pet/EvoSkull).
The Malus effects can only be removed if the specific item required to remove it is used on the pet/EvoSkull affected. This is done from the Tavern section of our Dapp. There can be more than one Malus debuff active at the same time. The Pet/EvoSkull can continue doing missions with the Hunger and Sadness Malus, but the Freezing Malus makes it unable to continue missions until cured or it goes away by itself (roughly 24 hours to defrost).
Items to remove the effects of Malus can be purchased in the Merchant section of Dapp, the items can be found inside the mystery boxes.
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